Help

Combat

Help.Combat History

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January 16, 2008, at 02:44 PM by Vandread -
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(:table border=0 cellpadding=5 cellspacing=0:)
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(:table border=1 cellpadding=5 cellspacing=0:)
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(:table border=0 cellpadding=5 cellspacing=0:)
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(:table border=1 cellpadding=5 cellspacing=0:)
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(:table border=0 cellpadding=5 cellspacing=0:)
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(:table border=1 cellpadding=5 cellspacing=0:)
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(:table border=0 cellpadding=5 cellspacing=0:)
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(:table border=1 cellpadding=5 cellspacing=0:)
January 16, 2008, at 02:43 PM by Vandread -
Changed lines 26-29 from:
(:cell width=75:)grapple:(:cell:)Enables hand to hand combat if your opponent has no weapon\\
(:cellnr:)lockblade:(:cell:)Enables hand to hand combat if your opponent has a weapon\\
(:cellnr:)crossblade:(:cell:)Enables hand to hand combat if your opponent has a weapon\\
(:cellnr:)free:(:cell:)Returns to form combat from hand to hand combat
to:
(:cell width=75:)grapple:
(:cell:)Enables hand to hand combat if your opponent has no weapon
(:cellnr:)lockblade:
(:cell:)Enables hand to hand combat if your opponent has a weapon
(:cellnr:)crossblade:
(:cell:)Enables hand to hand combat if your opponent has a weapon
(:cellnr:)free:
(:cell:)Returns to form combat from hand to hand combat
January 16, 2008, at 02:42 PM by Vandread -
Changed lines 25-28 from:
grapple: Enables hand to hand combat if your opponent has no weapon\\
lockblade: Enables hand to hand combat if your opponent has a weapon\\
crossblade: Enables hand to hand combat if your opponent has a weapon\\
free: Returns to form combat from hand to hand combat
to:
(:table border=0 cellpadding=5 cellspacing=0:)
(:cell width=75:)grapple:(:cell:)Enables hand to hand combat if your opponent has no weapon\\
(:cellnr:)lockblade:(:cell:)Enables hand to hand combat if your opponent has a weapon\\
(:cellnr:)crossblade:(:cell:)Enables hand to hand combat if your opponent has a weapon\\
(:cellnr:)free:(:cell:)Returns to form combat from hand to hand combat
(:tableend:)
January 16, 2008, at 02:41 PM by Vandread -
Changed lines 21-22 from:
(:cellnr colspan=2:)syntax stance [type]
where type is: aggressive, neutral, defense, training\\
to:
(:cellnr colspan=2:)syntax stance [type] where type is: aggressive, neutral, defense, training\\
January 16, 2008, at 02:41 PM by Vandread -
Changed lines 21-22 from:
(:cellnr colspan=2:)
syntax stance [type]
to:
(:cellnr colspan=2:)syntax stance [type]
January 16, 2008, at 02:41 PM by Vandread -
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syntax stance [type]\\
to:
syntax stance [type]
January 16, 2008, at 02:40 PM by Vandread -
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(:cellnr:)
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(:cellnr colspan=2:)
January 16, 2008, at 02:40 PM by Vandread -
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(:cellnr colspan=2:) syntax setformlvl number where number is 0..8
to:
syntax setformlvl number (where number is 0-8)
Changed lines 18-19 from:
stance: Form selection is affected by which stance you are in.\\
syntax stance [type] where type is: aggressive, neutral, defense, training
to:
(:table border=0 cellpadding=5 cellspacing=0:)
(:cell width=75:)stance:
(:cell:)Form selection is affected by which stance you are in.
(:cellnr:)
syntax stance [type]\\
where type is: aggressive, neutral, defense, training\\
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(:tableend:)
January 16, 2008, at 02:39 PM by Vandread -
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(:cellnr:) syntax setformlvl number where number is 0..8
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(:cellnr colspan=2:) syntax setformlvl number where number is 0..8
January 16, 2008, at 02:38 PM by Vandread -
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(:table border=1 cellpadding=5 cellspacing=0:)
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(:table border=0 cellpadding=5 cellspacing=0:)
Changed lines 12-13 from:
||setformlvl: ||This sets the level of forms that you will attempt to use
||syntax setformlvl number where number is 0..8 ||||
to:
(:table border=0 cellpadding=5 cellspacing=0:)
(:cell width=75:) setformlvl:
(:cell:) This sets the level of forms that you will attempt to use
(:cellnr:) syntax setformlvl number where number is 0..8
(:tableend:)
January 16, 2008, at 02:38 PM by Vandread -
Changed lines 3-7 from:

|Width=100|kill: ||This starts a fight with a mob
||approach: ||This approaches a player giving them slight warning before an attack
||murder: ||This starts a fight with a player after they have been approached
to:
(:table border=1 cellpadding=5 cellspacing=0:)
(:cell width=75:) kill:
(:cell:) This starts a fight with a mob
(:cellnr:) approach:
(:cell:) This approaches a player giving them slight warning before an attack
(:cellnr:) murder:
(:cell:) This starts a fight with a player after they have been approached
(:tableend:)
January 16, 2008, at 02:35 PM by Vandread -
Changed line 4 from:
||kill: ||This starts a fight with a mob
to:
|Width=100|kill: ||This starts a fight with a mob
January 16, 2008, at 02:34 PM by Vandread -
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||Width=500
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||Width=500
January 16, 2008, at 02:32 PM by Vandread -
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||Width=300
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||Width=500
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||Width=300
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||Width=500
January 16, 2008, at 02:31 PM by Vandread -
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||Width=300
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||Width=300
January 16, 2008, at 02:31 PM by Vandread -
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||||syntax setformlvl number where number is 0..8
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||syntax setformlvl number where number is 0..8 ||||
January 16, 2008, at 02:31 PM by Vandread -
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||setformlvl: ||This sets the level of forms that you will attempt to use\\
to:
||setformlvl: ||This sets the level of forms that you will attempt to use
January 16, 2008, at 02:31 PM by Vandread -
Changed lines 7-8 from:
setformlvl: This sets the level of forms that you will attempt to use\\
syntax setformlvl number where number is 0..8
to:
||setformlvl: ||This sets the level of forms that you will attempt to use\\
||||syntax setformlvl number where number is 0..8
January 16, 2008, at 02:30 PM by Vandread -
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''Contents of Help Combat''\\
to:
''Contents of Help Combat''
January 16, 2008, at 02:30 PM by Vandread -
Added lines 1-23:
''Contents of Help Combat''\\
!!!Usefull combat commands:
||kill: ||This starts a fight with a mob
||approach: ||This approaches a player giving them slight warning before an attack
||murder: ||This starts a fight with a player after they have been approached

setformlvl: This sets the level of forms that you will attempt to use\\
syntax setformlvl number where number is 0..8

stance: Form selection is affected by which stance you are in.\\
syntax stance [type] where type is: aggressive, neutral, defense, training
Training stance focuses on the lowest forms for the level you are set to.

grapple: Enables hand to hand combat if your opponent has no weapon\\
lockblade: Enables hand to hand combat if your opponent has a weapon\\
crossblade: Enables hand to hand combat if your opponent has a weapon\\
free: Returns to form combat from hand to hand combat

Lockblade and crossblade are distinguished only by their success rolls,
with lockblade being a more brute force method while the latter is
more finesse.

Also, the battle sense skill determines how successfull form selection is.