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Exitrooms

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June 16, 2010, at 11:26 PM by Veranxe -
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June 16, 2010, at 11:26 PM by Veranxe -
Added lines 1-10:
EXITROOMS
Only certain rooms in an area can be used by players to leave an area and
enter into the overworld map. A player may only exit an area into the
overworld map from 'exitrooms'. Such rooms will be those that could ICly
be an exit for the area. In a city, for example, all city gates would be
'exitrooms'. In most terrain, all rooms will be considered 'exitrooms'.
In addition, the first room a player enters in an area when leaving the
overworld map will _always_ be considered an 'exitroom'. Using the
<[[ Help/Worldtravel | worldtravel ]]> command in a room which is not designated as an 'exitroom'
for the area will not take the player into the overworld.