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Policy Ic

Help.PolicyIc History

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January 16, 2008, at 01:11 PM by Vandread -
Changed line 4 from:
A player is considered [[In Character | IC]] always unless:
to:
A player is considered [[IC | In Character]] always unless:
Changed line 14 from:
Role Play prior to the sparring session ([[RP Counter | RPC]] at least 4).
to:
Role Play prior to the sparring session ([[RPC | RP Counter]] at least 4).
January 16, 2008, at 01:10 PM by Vandread -
Added lines 1-30:
''Contents of Help Policy_IC''

'''In Character, Out of Character'''\\
A player is considered [[In Character | IC]] always unless:
They are in a designated [[OOC]] area (recall, arena, starting area).

This means that you can always be considered In Character. A polite
player will usually respect your wishes if you do not wish to Role Play,
but they are not required to.

Also, all skills, forms, weaves, grasping, and equipment is '''IC'''.
We allow OOC sparring in the arena, (see help [[arena]]). If you want
to spar outside the [[arena]], it is taken as [[IC]], and there must be
Role Play prior to the sparring session ([[RP Counter | RPC]] at least 4).
Similar restraints must be held for [[IC]] teaching, which should consist
of more than a couple emotes.

Also, activation of channelers is to be [[IC]] only, and so must be supported
by sufficient teaching Role Play.

We have a general idea that your code strength limits your [[IC]] strength,
thus if you don't have it in code, or your character hasn't learned it
from another ICly, you shouldn't be RPing knowledge of it, this can include:
guilds, weapons training, channeling training, or knowledge of
Organizations.

Using OOCly gained information ICly is strictly forbidden.
Any player found doing this will be punished in a variety of ways such as
having RP annulled, unsetting, then deletion, and
then banning on the third offense.