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Policy Playerkilling

Help.PolicyPlayerkilling History

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January 16, 2008, at 01:37 PM by Vandread -
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January 16, 2008, at 01:37 PM by Vandread -
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players have given their OOC consent. An emote conflict consists of more

to:

players have given their OOC consent.
An emote conflict consists of more

January 16, 2008, at 01:37 PM by Vandread -
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Contents of Help Policy_Playerkilling

While not prohibited on The Sea of Storms, there are rules that must be followed when players fight, with intent to kill.

First, the minimum Role Play allowed to initiate such combat is as follows:

  • To start, one emote of clear aggressive nature towards the victim.
  • Then response by victim, this can be another emote, approaching, grasping the source, etc.

At this time a fight can ensue.

There is one other restriction to pkilling.
If an emote conflict is in progress, code cannot be initiated until both players have given their OOC consent. An emote conflict consists of more than just the initial pair of aggressive emote, and response.

Please refer any questions to the Immortal Staff, Policy Division.